Project Strike Force
Wednesday, 4 May 2011
Plane mesh and textures
Poly count: 27.820 triangles
Hull normal map
Hull normal map
Main engine color map
Main Engine normal map
Specular and Emissive maps
Here's the plane's wireframe and a selection of textures
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment